Gaming

While the global gaming industry keeps growing exponentially, a new revolution is here to benefit gamers and game developers. It is a system that supports a double-way flow of value, where players pay money to unlock in-game assets and game settings. The traditional gaming industry revenue revolves around different sub-markets: mobile, PC, and console gaming.

These three markets constitute the global gaming value worth hundreds of billions of dollars. But while those already in the industry benefit immensely, new entrants players do not. Players spend a lot of money on expensive consoles, PCs, or mobile devices and then go into gaming environments with different access levels. In these old-fashioned games, money only goes in one direction: players have to spend money to access exclusive content and features inside the game.

Play-to-earn NFT games focus more on gamers getting value, in contrast to the traditional games where only the game developers are the only ones carting away all the money. This introduces a new game design that allows players to understand the use and worth of assets they get from in-game purchases.

For example, when a player buys a new piece of armour in a traditional game, the only benefit is that they can play that game better. But in a blockchain based-gaming ecosystem powered by non-fungible tokens (NFTs), the same armour can be "tokenised" in a way that turns in-game purchases into assets that can be traded for money or other digital assets. These tokenised assets are one-of-a-kind, rare, and can't be split up( non-fungible). Blockchain networks support NFTs and make it easy for players to own tokens, use them with other tokens, and make them unchangeable. Together, these benefits could lead to widespread use and a much more fair way to measure value.

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